I have been working on lighting one of the shots for Becca and Andrew Monin's film "The Stamp Collector". This is the process I undertook for my first go at this scene:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEim_EGrx8oY44rG-VVi27IQpT_2HClwSoQ5HiqD314UxfIG0YDQLVZes4vop6oP9MZT4IXopDS0UwFDhmEqxou7Pwkuz69UkQ_5okU9SGpYgAAVHKyy4i15eRspbzeKBdiMQdyAS1bTjPA/s400/sc2.jpg)
Andrew told me that he wanted the light to be coming from the window - and because there were no modelled lights in the scene I assumed that this was also the primary source of light (unless he wants me to also have lights coming from imaginary sources out of shot). In the picture above I simply put a basic lighting setup together to get a strong light pouring from the window and casting appropriate shadows. Also I put a string of light in the back corner of the wall to make sure that it doesnt get lost in the black. With my lighting rig i will be faking global illumination for use with the maya software renderer and bouncing light from different axis'.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2o3pUG4BAmZfX7H_bw1DuBPq3_sjdh1mVKko337zpjf0T1meTGU8hGWXiryfY7H_G4O5awDHrlGNvOfsVsPLO-xsMKIPw8Xcu4E1LWQEy3rRMXq98ek5nejMzSdJ309ZOeDQboWpC8wI/s400/light+rig.JPG)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbwpKzqlA-2GkrwCFcg5-GdcwJ8Ph7gwdTP2PACB5TgFHv4yx3JMUZ4J39uEtB4VrxWlKcx5WL0S8ukiDOQBhuW48GlNg6wZkBHQHJOGHrGjZC_AP45BySbHgAp1BjhRhnvK2mq4LjX8c/s400/sc3.jpg)
Now that I have worked more on the rig I have an obviously fuller image of lights. This is still a rig in it's early stages. I have also added some subtle light rays coming through the window but as a whole I do not like the image as it is.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi48QjvVGOVuQ5x8mHkzmsyDdez88e1jThpICqMsDki-OJZXhRxffZwuIeyxb1k55H84KTP-NhZweSal1mxk3lnvMvuAKMKS41RCtexyTioDO5_ysKwFJRq5fZs_rcxcWvx3rFcfGN5q-I/s400/sc1.jpg)
Here I have exaggerated the rays of light - which I like but will have to show Andrew and see if it is what they were looking for in the shot. Until then I will keep playing around and create a proper rig for this scene.